public class NULLUM_EVANESCUNT extends SpellProjectile implements Spell
changed, kill, lifeTicks, location, moveEffect, moveEffectData, name, p, player, rightWand, spellUses, usesModifier, vector
Constructor and Description |
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NULLUM_EVANESCUNT(Ollivanders plugin,
org.bukkit.entity.Player player,
Spells name,
java.lang.Double rightWand) |
Modifier and Type | Method and Description |
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void |
checkEffect()
This is the spell's effect.
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getBlock, getBlocksInRadius, getBlocksTouching, getCloseEntities, getItems, getLivingEntities, kill, move, revert
public NULLUM_EVANESCUNT(Ollivanders plugin, org.bukkit.entity.Player player, Spells name, java.lang.Double rightWand)
public void checkEffect()
Spell
checkEffect
in interface Spell