public class PORTUS extends SpellProjectile implements Spell
changed, kill, lifeTicks, location, moveEffect, moveEffectData, name, p, player, rightWand, spellUses, usesModifier, vector
Constructor and Description |
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PORTUS(Ollivanders plugin,
org.bukkit.entity.Player player,
Spells name,
java.lang.Double rightWand) |
PORTUS(Ollivanders plugin,
org.bukkit.entity.Player player,
Spells name,
java.lang.Double rightWand,
java.lang.String[] wordsArray) |
Modifier and Type | Method and Description |
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void |
checkEffect()
This is the spell's effect.
|
getBlock, getBlocksInRadius, getBlocksTouching, getCloseEntities, getItems, getLivingEntities, kill, move, revert
public PORTUS(Ollivanders plugin, org.bukkit.entity.Player player, Spells name, java.lang.Double rightWand, java.lang.String[] wordsArray)
public PORTUS(Ollivanders plugin, org.bukkit.entity.Player player, Spells name, java.lang.Double rightWand)
public void checkEffect()
Spell
checkEffect
in interface Spell