public class ALIQUAM_FLOO extends StationarySpellObj implements StationarySpell
active, duration, kill, location, name, playerUUID, radius
Constructor and Description |
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ALIQUAM_FLOO(org.bukkit.entity.Player player,
org.bukkit.Location location,
StationarySpells name,
java.lang.Integer radius,
java.lang.Integer duration,
java.lang.String flooName) |
Modifier and Type | Method and Description |
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void |
checkEffect(Ollivanders p)
This is the stationary spell's effect.
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java.lang.String |
getFlooName() |
boolean |
isWorking()
Is it acceping floo destinations?
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void |
stopWorking()
Stop the floo fireplace working after teleporting.
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age, age, flair, getBlock, getBlocksInRadius, getCloseEntities, getItems, getLivingEntities, getPlayerUUID, holdsWand, isInside, kill
public ALIQUAM_FLOO(org.bukkit.entity.Player player, org.bukkit.Location location, StationarySpells name, java.lang.Integer radius, java.lang.Integer duration, java.lang.String flooName)
public void checkEffect(Ollivanders p)
StationarySpell
checkEffect
in interface StationarySpell
p
- The plugin, so that it can access the list of stationary and projectile spellspublic java.lang.String getFlooName()
public boolean isWorking()
public void stopWorking()