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P

p - Variable in class me.cakenggt.Ollivanders.SpellProjectile
 
PACK - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PACK - Class in Spell
 
PACK(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PACK
 
parse(Block) - Static method in class me.cakenggt.Ollivanders.PotionParser
Parses the ingredients in a cauldron.
PARTIS_TEMPORUS - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PARTIS_TEMPORUS - Class in Spell
Temporarily disables a stationary spell's effects if it is your spell.
PARTIS_TEMPORUS(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PARTIS_TEMPORUS
 
PERICULUM - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PERICULUM - Class in Spell
Shoots a red firework up.
PERICULUM(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PERICULUM
 
PIERTOTUM_LOCOMOTOR - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PIERTOTUM_LOCOMOTOR - Class in Spell
Transfigures an iron golem from a block of iron, and snow golem from block of snow.
PIERTOTUM_LOCOMOTOR(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PIERTOTUM_LOCOMOTOR
 
player - Variable in class me.cakenggt.Ollivanders.SpellProjectile
 
playerUUID - Variable in class me.cakenggt.Ollivanders.StationarySpellObj
 
portkeyPickUp(PlayerPickupItemEvent) - Method in class me.cakenggt.Ollivanders.OllivandersListener
When an item is picked up by a player, if the item is a portkey, the player will be teleported there.
PORTUS - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PORTUS - Class in Spell
 
PORTUS(Ollivanders, Player, Spells, Double, String[]) - Constructor for class Spell.PORTUS
 
PORTUS(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PORTUS
 
PotionParser - Class in me.cakenggt.Ollivanders
Parses the ingredients in a cauldron when it is right clicked with a wand and determines what potion should be made and how many, if any.
PotionParser() - Constructor for class me.cakenggt.Ollivanders.PotionParser
 
PRAEPANDO - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PRAEPANDO - Class in Spell
 
PRAEPANDO(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PRAEPANDO
 
PRAEPANDO - Class in StationarySpell
 
PRAEPANDO(Player, Location, StationarySpells, Integer, Integer, Integer) - Constructor for class StationarySpell.PRAEPANDO
 
Prophecy - Class in me.cakenggt.Ollivanders
Object to hold prophecies.
Prophecy(Player) - Constructor for class me.cakenggt.Ollivanders.Prophecy
 
Prophecy(Player, long, int) - Constructor for class me.cakenggt.Ollivanders.Prophecy
 
PROTEGO - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PROTEGO - Class in Spell
 
PROTEGO(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PROTEGO
 
PROTEGO - Class in StationarySpell
 
PROTEGO(Player, Location, StationarySpells, Integer, Integer) - Constructor for class StationarySpell.PROTEGO
 
PROTEGO_HORRIBILIS - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PROTEGO_HORRIBILIS - Class in Spell
 
PROTEGO_HORRIBILIS(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PROTEGO_HORRIBILIS
 
PROTEGO_HORRIBILIS - Class in StationarySpell
Destroys spell projectiles crossing the boundary.
PROTEGO_HORRIBILIS(Player, Location, StationarySpells, Integer, Integer) - Constructor for class StationarySpell.PROTEGO_HORRIBILIS
 
PROTEGO_MAXIMA - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PROTEGO_MAXIMA - Class in Spell
Makes a spell projectile that creates a sheid that hurts any entities within 0.5 meters of the spell wall.
PROTEGO_MAXIMA(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PROTEGO_MAXIMA
 
PROTEGO_MAXIMA - Class in StationarySpell
Hurts any entities within 0.5 meters of the spell wall.
PROTEGO_MAXIMA(Player, Location, StationarySpells, Integer, Integer, double) - Constructor for class StationarySpell.PROTEGO_MAXIMA
 
PROTEGO_TOTALUM - Static variable in class me.cakenggt.Ollivanders.SpellBookParser
 
PROTEGO_TOTALUM - Class in Spell
Creates a PROTEGO_TOTALUM Stationary Spell Object
PROTEGO_TOTALUM(Ollivanders, Player, Spells, Double) - Constructor for class Spell.PROTEGO_TOTALUM
 
PROTEGO_TOTALUM - Class in StationarySpell
Doesn't let entities pass the boundary.
PROTEGO_TOTALUM(Player, Location, StationarySpells, Integer, Integer) - Constructor for class StationarySpell.PROTEGO_TOTALUM
 
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